Gaming: GRID Autosport - The Intel Core i3-7350K (60W) Review: Almost a Core i7-2600K

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism,

GRID Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low-end graphics we test at 1080p medium settings, whereas mid and high-end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on ASUS GTX 980 Strix 4GB ($560)

GRID: Autosport on MSI R9 290X Gaming LE 4GB ($380)

GRID: Autosport on MSI GTX 770 Lightning 2GB ($245)

GRID: Autosport on MSI R9 285 Gaming 2GB ($240)

GRID: Autosport on ASUS R7 240 DDR3 2GB ($70)

GRID: Autosport on Integrated Graphics

GRID prefers a high frequency and high IPC, and so we see the Core i3-7350K getting noticably better frame rates over the 2600K at 1080p using all our high-end and mid-range GPUs - only at 720p using an R7 240 did we see a minimal difference. The integrated graphs are still amusing to look at.

ncG1vNJzZmivp6x7orrAp5utnZOde6S7zGiqoaenZH5yfJdsZq2glWK2r8DEpWScp6Kaeqp%2FjHBqbmibYoNxw4yrnK%2Bhlax8cnw%3D

 Share!